Dec 03, 2007, 02:17 PM // 14:17
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#1
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Ascalonian Squire
Join Date: Nov 2007
Profession: P/
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I had this thought about capes...
I was talking with my guildies the other day, and I think it would be kinda cool if you could "age" your cape on individual characters. The guild would have a pristine cape design, but individual characters might have burned, tattered, or damages capes of the same design. The appearance (colors, logo, shape) would be the same, but there would just be some effects added to the damaged/worn capes.
It would be kinda cool, I think. I kinda doubt ANet would put it in GW1, though.
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Dec 03, 2007, 02:24 PM // 14:24
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#2
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Hmm interesting concept. It would only work (in my opinion that is) if your armour did the same though. If you could pick what condition your armour is in I would agree to picking the condition of your cape. It just wouldn't make asthetic sense having pristine armour and a tatty cape... (Unless it was already designed that way)
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Dec 03, 2007, 02:26 PM // 14:26
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#3
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Ascalonian Squire
Join Date: Nov 2007
Profession: P/
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"Worn" armor is also interesting. But it could be "explained" by saying that a warrior or such cares more about his weapons and armor than his cape.
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Dec 03, 2007, 02:29 PM // 14:29
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#4
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Worn armor would be interesting. But it's a short hop from worn armor to armor durability.
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Dec 03, 2007, 02:36 PM // 14:36
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#5
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Desert Nomad
Join Date: Sep 2007
Guild: Stygian Disciples of Tenebrasus
Profession: N/Me
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Having 'worn' capes would be interesting and possibly fun, and the armour needn't match. It's prefectly normal for a person to take better care of their armour (it does after all protect them) than their cape, which is an accesory.
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Dec 03, 2007, 02:38 PM // 14:38
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#6
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Maybe they should fix cape clipping (or lack thereof) issues first.
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Dec 03, 2007, 03:25 PM // 15:25
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#7
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Desert Nomad
Join Date: Sep 2005
Location: that dwarven house in beacons perch
Guild: koss
Profession: W/
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i like this idea, but it might be hard to do
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Dec 03, 2007, 03:49 PM // 15:49
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#8
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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I'll go for partial customization:
- Leader sets Icon, pattern, default trim, colors and default lenght.
- Then guild members can change trim and lenght, by paying 500..1k.
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Dec 03, 2007, 05:13 PM // 17:13
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#9
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Ascalonian Squire
Join Date: Nov 2007
Profession: P/
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I'm not sure how that would work, though, as different guild members would have different trims and lengths. But having more cape options (another thread I saw here, dealing with choosing a cape style) is good. But I think adding wear marks to capes would be really cool, if not in GW1, then GW2. But either way, I hope ANet thinks about this, at least in the back of their minds.
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Dec 03, 2007, 07:03 PM // 19:03
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#10
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Jungle Guide
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what if you have to move through a pool of lava? no cape then? :P
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Dec 03, 2007, 07:06 PM // 19:06
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#11
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Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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Quote:
Originally Posted by the Puppeteer
what if you have to move through a pool of lava? no cape then? :P
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Then your guild pools money for yet another cape, and yells "NO MORE FIRE ISLANDS JIMMY!@@#"
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Dec 03, 2007, 08:14 PM // 20:14
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#12
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Ascalonian Squire
Join Date: Nov 2007
Profession: P/
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The capes won't get damaged by the environment. Just each player can take the guild's cape and and a number of different effects to it, each of which represents damage and wear. Although color fading probably won't be an option, as the cape's colors help identify the guild.
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Dec 03, 2007, 08:14 PM // 20:14
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#13
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Frost Gate Guardian
Join Date: May 2006
Guild: Pantheon of Shadows [dei]
Profession: Mo/Me
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Quote:
Originally Posted by Selket
Maybe they should fix cape clipping (or lack thereof) issues first.
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I agree...perhaps work on cape animations before worrying about displaying the condition of the cape. Still it would be interesting to have deteriorating capes and armor perhaps, but something like that would never be introduced until GW2. I'm assuming that from now until GW2, ANet will just add things such as Sorrows Furnace.
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Dec 03, 2007, 09:00 PM // 21:00
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#14
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Academy Page
Join Date: Oct 2006
Location: UK
Guild: SNOW (GoW)
Profession: W/
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I like the idea.
personally though I don't like capes on my warrior, I'd prefer the guild emblem appear on my chest or shield.
Or in towns I carry a standard banner instead.
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Dec 03, 2007, 10:24 PM // 22:24
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#15
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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I think it'd be interesting if we could have pink trim on the cape.
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Dec 03, 2007, 10:31 PM // 22:31
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#16
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by holymasamune
I think it'd be interesting if we could have pink trim on the cape.
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/signed.
I think you should have a pure yellow cape that shows up automatically if you're an epic failure at this game.
Sort of like the dishonorable hex, but more noticeable.
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Dec 04, 2007, 02:37 AM // 02:37
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#17
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Desert Nomad
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Quote:
Originally Posted by MithranArkanere
I'll go for partial customization:
- Leader sets Icon, pattern, default trim, colors and default lenght.
- Then guild members can change trim and lenght, by paying 500..1k.
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I like this idea more
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Dec 05, 2007, 03:34 AM // 03:34
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#18
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Ascalonian Squire
Join Date: Nov 2007
Profession: W/
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I like this idea, but I seriously don't think this will be anywhere near number 1000 on ANET's to-do list. Nothing is really wrong with the capes, and improving them when they could be getting more servers for Aspenwood or developing a better economy would make some people mad. Look I admit this: I USED to play Runescape and the reason I got fed up with it is this: Jagex kept pumping in updates that no one wanted and didn't fix old stuff. We don't want another Jagex on our hands.
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Dec 05, 2007, 04:39 AM // 04:39
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#19
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Desert Nomad
Join Date: May 2007
Profession: W/E
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I personally would prefer to see enviroments affecting capes, if you burn it in lava you can ask Guild Lord for a replacement, or new guild NPC, Tailor
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